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<math> | <math>StuntContrib_{r}=(HLSTUNT_{r,t-1}-StuntingComp_{r})*\mathbf{mfpstunt} |
Revision as of 17:02, 26 April 2017
<math>StuntContrib_{r}=(HLSTUNT_{r,t-1}-StuntingComp_{r})*\mathbf{mfpstunt}